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Stealthy Statues (UE5 Blueprint)

Date: 09/2023 - 10/2023
This is a game developed for One Dynamic Game Jam 2023. It is a single input game as required by the organizing committee. The game's main mission is to select directions and use only the mouse press to control the character to "steal" the statues inside a museum. As a programmer, my role was to collaborate with the lead programmer to produce the game.
Some highlights of my implementation are:

  • Player movement (Player selecting directions, and then the system reacting to the player’ input)
  • Player interaction with the statues (Collection and UI display)
  • Tutorial levels implementation
  • Camera direction change in game (different camera position in relation with the players status)
  • UI implementation
  • Use GitKraken for version control

Rewildify (Unity C# + Vuforia)

Date: 11/2022 - 01/2023
This is a group project that aims at cultivating the awareness of surrounding residents to protect some endangered species (Rewilding). It is an AR (augmented reality) project on Android device. I was the only programmer back then. It was designed and developed within 2 months, and the output was a demo video (See Youtube below).
Some highlights of my implementation are:

  • Image detection by using Vuforia
  • Detect player's real time finger position and achieve drag and drop function; detect whether it's the correct spot on screen
  • Interaction with a 3D object(scale, rotate)
  • Animation implementation & functioning
  • UI implementation
  • Sound implementation

Hungry Kid (Unity C#)

Date: 12/2022
*Playable Version: Hungry Kid
This is a small group project of a mini game designed and developed within one week. The theme we chose was a funny game for children.
Some highlights of my implementation are:

  • Using hinge joints to achieve funny effect of the character's body joints
  • Implementation of the bird (Random time and position to show up)
  • Item randomly spawn from a fixed position
  • UI implementation
  • Animation creation and implementation
  • Sound implementation
  • Use Github for version control
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